Deluxe Digital Studios
Silverlight and XAML subtitle authoring with waveform sync and safe-area overlays, plus a command-line encoder over the Expression Encoder SDK and a job manager for the GPU farm, with error trapping the original never had.
All work · Media & entertainment
A residuals engine rewritten from scratch: quarterly revenue per market in, union contract break points and percentages applied, pension and health subtracted, one statement per union out, with back-fill and late-joiner adjustments.
Residuals are what actors, directors, writers and crew are owed once a film or show earns after release. The existing application computed them from two sources of truth for the union rules, and the two disagreed with each other, and were both wrong in places.
Scrapped the existing application and rebuilt the engine: takes quarterly revenue per market, applies each union contract's break points and percentages, subtracts pension and health, and produces a separate statement per union. Back-fills every past quarter and writes adjustments for people who join a project late.
Handed over and running.
Stack
Tell me what it does, what it is written in, and what breaks when it goes down. I will say plainly whether I can help.
Tell me what it runs on